Staff Software Engineer - ADAS Visual Experience

  • General Motors
  • Boise, Idaho
  • Full Time

at General Motors in Boise, Idaho, United States

Job Description

Job Description

Job Summary

We are seeking a Level 8 Staff Software Engineer to lead complex Android Automotive and 3D visualization software for ADAS HMI experiences. This role backfills a senior technical leadership scope covering signal-driven ADAS visualization, Android services, rendering performance, and cross-team architecture execution.

The ideal candidate is a recognized technical expert who can operate with broad latitude in a complex environment: defining system architecture, decomposing ambiguous product requirements, driving multi-team execution, and holding the team accountable for high-quality delivery across vehicle programs.

Job Responsibilities

+ Lead architecture, design, and delivery of Android Automotive software for ADAS HMI , camera/recording controls, and signal-driven visualization features.

+ Define end-to-end system designs spanning Android Automotive UI, Android services, SoC middleware, ADAS data services, perception interfaces, platform integration, and vehicle signal inputs.

+ Design and evolve 3D rendering capabilities for real-time ADAS visualization, including scene composition, rendering pipelines, asset/data integration, performance optimization, and stability under vehicle resource constraints.

+ Own complex multi-team workstreams from concept through production release, including architecture reviews, technical decomposition, milestone planning, risk management, validation, and launch support.

+ Translate ambiguous product, design, safety, and system requirements into practical software designs with clear interfaces, failure modes, test strategy, and operational ownership.

+ Drive cross-functional alignment with ADAS algorithm, perception, infotainment, cluster, data recording, safety, product, and vehicle integration partners.

+ Establish engineering practices that raise quality across Android Automotive and rendering codebases, including performance benchmarks, release gates, automated validation, and field-issue triage.

+ Debug and resolve complex issues across the signal-to-pixel path, including Android lifecycle/service behavior, IPC , concurrency, rendering latency, memory pressure, GPU / CPU contention, and vehicle integration defects.

+ Mentor senior and mid-level engineers on Android Automotive architecture, 3D rendering trade-offs, system design, execution discipline, and cross-team technical leadership.

+ Communicate technical direction, risks, trade-offs, and delivery status clearly t

Job ID: 523084619
Originally Posted on: 5/31/2026

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